﻿using System;
using UnityEngine;

// Token: 0x02000299 RID: 665
public abstract class AIWeapon : MonoBehaviour
{
	// Token: 0x06000EC7 RID: 3783 RVA: 0x00070F83 File Offset: 0x0006F183
	public void SetOwner(GameObject owner)
	{
		this.owner = owner;
	}

	// Token: 0x040013C1 RID: 5057
	protected GameObject owner;
}
